///////////////////////////////////////////////////////////////////////////////
//
//                          IMPORTANT NOTICE
//
// The following open source license statement does not apply to any
// entity in the Exception List published by FMSoft.
//
// For more information, please visit:
//
// https://www.fmsoft.cn/exception-list
//
//////////////////////////////////////////////////////////////////////////////
/*
 *   This file is part of MiniGUI, a mature cross-platform windowing
 *   and Graphics User Interface (GUI) support system for embedded systems
 *   and smart IoT devices.
 *
 *   Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
 *   Copyright (C) 1998~2002, WEI Yongming
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *   Or,
 *
 *   As this program is a library, any link to this program must follow
 *   GNU General Public License version 3 (GPLv3). If you cannot accept
 *   GPLv3, you need to be licensed from FMSoft.
 *
 *   If you have got a commercial license of this program, please use it
 *   under the terms and conditions of the commercial license.
 *
 *   For more information about the commercial license, please refer to
 *   <http://www.minigui.com/blog/minigui-licensing-policy/>.
 */
/*
 * nr_prog.c
 * wangjian
 * 2008-03-03.
 */

#include <stdio.h>
#include <string.h>

#include <minigui/common.h>
#include <minigui/minigui.h>
#include <minigui/gdi.h>
#include <minigui/window.h>
#include <minigui/control.h>


static int NrProgProc(HWND hWnd, int message, WPARAM wParam, LPARAM lParam)
{
    int i;
    static int pos = 0;
    static MYBITMAP mybmp;
    static RGB *pal;
    static HWND prog;
    switch (message)
    {
        case MSG_CREATE:
            {
                pal = (RGB *)malloc (256 * sizeof (RGB));
                LoadMyBitmap (&mybmp, pal, "prog.bmp");
                for(i = 0; i < 256; ++i)
                {
                    if(pal[i].r == 0xFC && pal[i].g == 0xFF &&  pal[i].b == 0xFB)
                    {
                        mybmp.transparent = i;
                        break;
                    }
                }
                SetTimer(hWnd, 101, 30);

                CreateWindowEx ("static",
                        "Init the systerm ...",
                        WS_VISIBLE | SS_SIMPLE,
                        WS_EX_USEPARENTCURSOR,
                        IDC_STATIC,
                        10, 10, 380, 16, hWnd, 0);

                prog = CreateWindowEx(CTRL_PROGRESSBAR, "",
                        WS_VISIBLE ,
                        WS_EX_NONE,
                        0,
                        ((480-mybmp.w)>>1), ((180-mybmp.h)>>1), mybmp.w, mybmp.h,
                        hWnd, 0);
                SendMessage (prog, PBM_SETRANGE, 0, 1000);

#if 1
                if (!SetWindowMask(prog, &mybmp))
                    return -1;
#endif


                return 0;
            }

        case MSG_TIMER:
            {
                if (wParam != 101)
                    return 0;
                pos++;
                if(pos >= 100) pos = 0;
                SendMessage (prog, PBM_SETPOS, 10*pos, 0L);
                break;
            }
        case MSG_CLOSE:
            {
                UnloadMyBitmap(&mybmp);
                free(pal);
                KillTimer (hWnd, 101);
                DestroyMainWindow (hWnd);
                PostQuitMessage (hWnd);
                return 0;
            }
    }

    return DefaultMainWinProc(hWnd, message, wParam, lParam);
}

int MiniGUIMain (int argc, const char* argv[])
{
    MSG Msg;
    HWND hMainWnd;
    MAINWINCREATE CreateInfo;

#ifdef _MGRM_PROCESSES
    JoinLayer(NAME_DEF_LAYER , "nr_prog" , 0 , 0);
#endif

    CreateInfo.dwStyle = WS_VISIBLE | WS_BORDER | WS_CAPTION;
    //CreateInfo.dwExStyle = WS_EX_TROUNDCNS | WS_EX_BROUNDCNS;
    CreateInfo.dwExStyle = WS_EX_NONE;
    CreateInfo.spCaption = "non-regular progressbar demo ...";
    CreateInfo.hMenu = 0;
    CreateInfo.hCursor = GetSystemCursor(0);
    CreateInfo.hIcon = 0;
    CreateInfo.MainWindowProc = NrProgProc;
    CreateInfo.lx = 10;
    CreateInfo.ty = 10;
    CreateInfo.rx = 510;
    CreateInfo.by = 210;
    CreateInfo.iBkColor = PIXEL_green;
    CreateInfo.dwAddData = 0;
    CreateInfo.hHosting = HWND_DESKTOP;

    hMainWnd = CreateMainWindow (&CreateInfo);

    if (hMainWnd == HWND_INVALID)
        return -1;

    ShowWindow (hMainWnd, SW_SHOWNORMAL);

    while (GetMessage(&Msg, hMainWnd)) {
        TranslateMessage(&Msg);
        DispatchMessage(&Msg);
    }

    MainWindowThreadCleanup (hMainWnd);
    return 0;
}

#ifdef _MGRM_THREADS
#include <minigui/dti.c>
#endif

